Helldivers 2 Gameplay - Uma visão geral
There is one currency – Super Credits – which can be bought with real money, but developer Arrowhead Game Studios has insisted that the stuff this buys (mostly body armour and helmets) isn’t necessary for progression, and you can earn Super Credits in the game anyway. I’ve certainly not felt the need to buy anything while levelling up over many, many hours of play.
Quality mode looks pretty clean and sharp, while the performance mode is very 1080p-like, with a visibly lower resolution - and with a lower-res HUD as well. On a 4K set, the performance mode doesn't look terribly clear, while the quality option tends to excel. If you zoom in closely in the quality mode, you can notice slightly painterly image characteristics that suggest FSR 1 to my eyes, or a similar technique. Beyond the image clarity differences, the quality mode does have noticeably different-looking ambient occlusion, appearing darker and better defined, though I believe this is just a byproduct of the different rendering resolutions, at least judging from the PC build. There's also an anti-aliasing option, but I'm not sure what it's supposed to do as toggling it makes pelo difference. I'm not sure it's working at all, as the differences in using the same option on PC are obvious.
Go prone! Every time you're hit, you'll be told to go prone and double-tap circle to dive down. This is covered in basic training, but if you're being told to do it, do it! This will sometimes be the best way to get those soft spots on bugs or ensure you can escape from a horde.
Super Credits can be bought, but you'll find plenty while you're exploring, and they can be unlocked in the Warbonds progression.
Blow the doors off! Things can be destroyed in Helldivers 2, and some of the optional objectives will encourage you to blow places to Helldivers 2 Gameplay bits. Sometimes when you find points of interest, you'll see crates or doors nearby. Throw a grenade and open them up to find even more loot.
The same faster-than-light travel technology, heroically liberated from the Illuminates, that gave Super Earth access to the galaxy, has since been used to colonize it. This period has come to be known as The Great Democratization.
The prompt for it appears in the War Table menu once you've flown to a planet and have a difficulty selected.
The various settings options mostly speak for themselves. There are two options of note though. The volumetric fog option seems to alter the resolution of the volumetric lighting in general, with lower resolution results at lower settings, while the anti-aliasing toggle actually does work properly on PC, completely turning off any AA treatment. It's weird that this setting doesn't do anything on PS5 but at least it functions as described on PC. However, the lack of any form of reconstruction option such as DLSS, XeSS or even FSR 2 is a real shame. Instead, a simple spatial upscaler is used, which bears the hallmarks of the OG FSR, just like PS5. Unfortunately, the unexciting visual settings do mean that the upgrades over PS5 aren't as large as you might expect. There's little difference between the PC at max settings at 4K and the PS5 in its quality mode, absent some slightly higher resolution shadows and a bit of a cleaner image. It still doesn't provide a pristine image though and aliasing remains a significant problem.
Tempest 3D AudioTech on compatible headphones Listen out for alien footsteps, incoming attacks, and distant, desperate screams for help from Helldivers wandering away from their squad mates.1
Grab them and throw them to a prime position to take out as many enemies as possible. There are even artillery weapons that you get back em linha as part of side objectives during operations. These can be filled with missiles that can then be called in as a Stratagem wherever you are.
While Helldivers 2 strongly encourages playing with friends and even comes with a built-in code-based friends list, it also has a quickplay matchmaking option that helps random players quickly squad up.
It pays to play with friends! Occasionally, you can find doors that require 2 people to open up. But that's not all, you get a big XP boost when you're in a team and you all extract together.
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" Ultimately, the developer wants "an environment that's supportive, fun and where we all are fighting on the same side."